Build Your First 3D Game World
Learn practical 3D design skills through hands-on projects. From concept sketches to playable environments - we focus on what actually works in today's game industry.
How We Structure Learning
Our approach breaks down complex 3D concepts into manageable steps. You'll work on real projects from week one, building confidence alongside technical skills.
Foundation Setup
Start with essential tools and basic modeling concepts. We cover Blender fundamentals and introduce you to industry-standard workflows that studios actually use.
Project Development
Build three distinct game environments throughout the course. Each project introduces new techniques while reinforcing previous skills through practical application.
Portfolio Creation
Compile your work into a professional showcase. We help you present projects effectively and prepare materials that demonstrate your capabilities to potential collaborators.
What Makes Our Program Different
Instead of overwhelming you with theory, we focus on building things you can actually show off. Our curriculum comes from people who've worked on shipped games and understand what skills matter most when you're starting out.
- Small cohorts with direct instructor feedback
- Focus on practical skills over academic theory
- Three major projects for your portfolio
- Weekly workshops on industry tools
- Guest sessions with working professionals
- Flexible pacing that adapts to your schedule

Real Results from Real Students
These numbers reflect outcomes from our 2024 cohorts. While we can't guarantee specific results, they show what's possible when you combine structured learning with consistent practice.
Complete all projects
Average projects in portfolio
Would recommend program
Weeks to completion
Student Experiences
What surprised me most was how quickly concepts clicked when working on actual projects. The instructors have this way of explaining complex topics through examples you can immediately try yourself. By month two, I was creating environments I never thought I could manage.

Sample work from our advanced environment design module - students create detailed landscapes using techniques learned throughout the program.